Xbox Projects
I'm as a product designer working collaboratively to design UX/UI for Xbox Family Settings App, Xbox Mobile app, Xbox PC app, Xbox Game Bar, and Xbox consoles.
My main tool for these project was Figma for created Wireframes, high quality mockups and fluent experience in design and prototyping in Figma.
Family Setting Project:
Xbox will lead in providing a safe, inclusive, and responsible gaming experience for all.
The goals of this project were to support a safe gaming environment, not a monetization opportunity, and make it easier for families to manage digital safety together.
I'm as a product designer helped my team to:
Simplified Account Creation
Common Settings
Set Screen Time Schedules
Ask a Parent for More Screen Time
Activity Reporting
Ask a Parent For a Friend
Quick enable Minecraft
Xbox + TFL Design Sprint Project:
I'm as a product designer worked with Teams's Design teams to collectively explore how we can provide value to gamers who play casually, based on their needs and pain points.
Sprint goals in this project was:
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Identify and align on user problems and pain points.
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Map out existing user journey.
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Rapidly explore solutions.
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Align and quantify sizable customer opportunity (casual as a style of play vs a customer segment)
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Produce and test a Figma prototype with real users.
During this project I collaborated with Team's designer in Design thinking processes. We built a solid foundation of problem space and align on top problem(s) to solve. And explored and sketched solutions. In next step we prototyped building, and did user testing for phase one of his project. The project still is in process and under the NDA agreement.